001

What a Hand of Bridge Looks Like

If you've played euchre, 500, whist, or even a friendly round of cards at the kitchen table, you already know more bridge than you think. This short lesson shows the shape of one complete hand — so everything that follows has somewhere to hang.

Already read the Don't Panic series? You know this material. Skim the three ideas below, try the quick check, and move on to lesson 003 when you're ready.

We'll leave bidding systems, scoring tables, and fancy conventions for later. Three ideas only.

Idea 1: Four players, two partnerships

Bridge is always played by four people. The two facing each other are partners: North & South against East & West.

On 60 Second Bridge you sit South. Your partner is North (across the table). East and West are your opponents — the computer plays their cards.

Every trick your partner wins counts for your side. You win and lose together.

Idea 2: Two phases — auction, then play

Every hand has the same shape:

  1. Deal — 13 cards each from a full 52-card deck.
  2. Auction (bidding) — the two sides talk, in a coded shorthand, about how strong their hands are and which suit (if any) should be trumps. One side wins the auction.
  3. Play — thirteen tricks are played, just like in euchre or 500. Follow suit if you can; highest card of the led suit wins, unless someone trumps.
  4. Count — did the side that won the auction take the tricks they promised?

If you've played 500, the auction will feel familiar: you estimate how many tricks you can take, and the highest bid chooses the trump suit. Bridge uses the same idea with a fuller vocabulary.

Idea 3: Declarer and dummy

When the auction ends, one player becomes the declarer — the person whose side won the bidding and will try to make the contract.

Declarer's partner then puts their entire hand face-up on the table and takes no further part in the play. That face-up hand is the dummy. Declarer plays both hands.

It looks strange the first time. It's actually a gift: as declarer you can see 26 of the 52 cards. No other common partnership card game gives you that.

The defender to declarer's left plays the first card — the opening lead — and only then does dummy come down.


Quick check

Partners, an auction, then thirteen tricks with a face-up dummy. That's the whole silhouette of the game.

Next: tricks, trumps, and what a bid number actually promises.

You'll choose Standard American or Acol when you start the bidding courses — not today. For now, just get comfortable with how a hand flows. (UK, Ireland, Australia and New Zealand usually play Acol; most other countries use Standard American.)